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Andria

Story

In the year 2325, humans began settling the planets and moons in our solar system. They started with Mars in the 2030's, then over the next 300 years, they ventured to the moons of Jupiter, Saturn, and Uranus. Each moon was explored and scientifically catalogued, then eventually world-transforming machines were built to convert the moons to be habitable. The machines consisted of terraformers, atmosphere scrubbers, and gravity enhancers. The world changing machines were controlled by a central Master AI.

In the year 2321, the Master AI turned rogue, infected all of the worker and guard and dreadnought robots, and wiped out the human moon engineers.

Back on Earth, they developed the Andria series of Android Incursion Assassins, a female-form stealth and assault robot. Andria was then dispatched to penetrate the humanoid-neutral-form guards, insect-form guards, and male-form dreadnought robots, and to battle the Master AI in the Server Core. If Andria is successful, she is to hack into all moon server farms, and reprogram them to disconnect from the Master AI, and restore all access to Earth.

About

Andria is a First-Person-Shooter Action Adventure game, in a similar style to Metroid Prime Beyond, with mostly open-world highly detailed levels.
The player docks their LightFox spaceship with the Mars Orbital Space Station and teleports to eight detailed and unique worlds.

Andria has many fun and interesting game features, including large Open Worlds to explore, a large variety of Alien Creatures, many types of Robot Guards and Robot Sentries, Loot Boxes with all kinds of pickups and powerups, multiple Weapons, Object Scanning, and XP Skill Points.
The Skill Points can be spent on seven different player skills, such as Athlete and Soldier and Hacker and Power and Shield and Fitness and Marksman.

The robots are your enemy until you hack the moon server and regain control of that moon network, then the robots become friendly.
Robot repair for damaged robots is automatic. Each moon also has unique alien wildlife that can be scanned or hunted.

Andria just entered full beta testing at the end of March 2025. Andria will be available on the Steam Store in early April 2025. At a retail price of $11.99 USD. Steam Wishlist is now available at the store link at the top of this page.

Trailer

View on YouTube



Screenshots





Performance

Andria has great performance and was designed to run on even low-end hardware from 10+ years ago.
Minimum System requirements are a 4-Core Processor, 8GB RAM, and a 4GB GPU.

The GTX-1060 6GB and GTX-1650 4GB at 1920x1080 Epic Settings gets 30 FPS, the RTX-4060 8GB at 2560x1440 Epic Settings gets 90 FPS.

Andria Performance Framerate on various computer systems in my game development lab:
GTX-1650-4GB i3-12100F 8GB - 25 to 30 FPS 1920x1080 Epic - 45 to 60 FPS 1920x1080 Low
RTX-3050-6GB i7-6800K 32GB - 45 to 60 FPS 1920x1080 Epic
RTX-2060-6GB i7-6950X 64GB - 60 to 65 FPS 1920x1080 Epic - 50 to 55 FPS 2560x1440 Epic
RTX-4060-8GB i3-12100 16GB - 100 to 110 FPS 1920x1080 Epic - 70 to 90 FPS 2560x1440 Epic
RTX-3080-10GB i7-12700K 192GB - 130 to 150 FPS 1920x1080 Epic - 120 to 130 FPS 2560x1440 Epic - 90 to 100 FPS 3840x2160 Epic
RX7800XT-16GB R9-5950X 128GB - 120 to 125 FPS 1920x1080 Epic - 110 to 120 FPS 2560x1440 Epic
RTX-3090-24GB W7-2495X 512GB - 150 to 160 FPS 1920x1080 Epic - 135 to 145 FPS 2560x1440 Epic

Known issues: Each moon map is a 4km x 4km terrain which is split into 4x4 Streaming Regions. Unreal Engine 5.5 has known issues with streaming region traversal hitching. I have tried to alleviate as much of that hitching as possible when the player stays on the main central play path. Most of my systems play the game without any traversal hitching at all, only a couple of systems have a few very minor hitches in a couple of places.

Game Guide ! Spoiler Alert !


Andria is a fast-paced first-person-shooter similar to Metroid Prime, but with maps that are similar to games like Starfield.

You start off in the Mars Orbital Space Station, and teleport to different Moons of Jupiter, Saturn, and Uranus. Each moon is a unique location.
You require the Environment Suit for each individual Moon, to be able to withstand surviving on it, and to open the teleporter door to that Moon.
The Light Moon Suit is on the Space Station main desk, and can be picked up by touching it (walking into close proximity to it).
The bottom left of the HUD shows which of the seven suits you currently have in your inventory.

Each moon has a variety of buildings on it, including a larger main base with an Entrance, Lobby, Crew Quarters, Engineering, and Medical Bay.
Additional buildings include the Atmosphere Scrubber, Terraformer, Gravity Enhancer, plus the Server building, and numerous storage and auxiliary buildings.
Most buildings will have pickup loot crates in them and beside them, that will increase your Power, Shield, and Ammo.
There are also pickup loot crates scattered around the maps, to give you additional loot. Simply walk up to the front of a crate to automatically open it.

The Standard Crates come in two sizes, regular and narrow. These will give random amounts of Power, Shield, or Ammo inventory.
The Dedicated Crates have barrels and a solar generator with them and are scattered around the map. These will give only one inventory type.
The Bonus Crates are silver in color, and only two are found on each map. One gives All Inventory, the other gives XP Points.
The Dedicated and Bonus Crates recharge over time and can be accessed again a few minutes later to get more loot.

Robot Guard outposts are scattered around the maps, as well as herds of alien creatures. These will highlight with an outline when you look at them.
Pressing the "C" or "E" keys while a character is outlined will perform a Scan on them, giving you information, plus an XP Skill Point.
You can also engage the Robots in a shooting match, and even kill the alien creatures. Every hit that you get will reward you with an XP Skill Point.

One of the main goals is to locate the Environment Suit and Server Terminal KeyCard somewhere in the map's main base.
The Environment Suit will open the Space Station teleporter door to the next Moon.
The Server Terminal KeyCard will allow access to the Server Building Terminal on the current Moon. Hacking a server makes all Robots friendly.
These items are spinning and are typically found on a desk, in a cupboard, or on a sink. Simply walk up to them to automatically pick them up.
The Server Terminal KeyCard is a spinning green and white security card, and the Environment Suit is a spinning dual-cone with a color stripe.
The bottom left of the HUD shows which of the seven suits you currently have in your inventory.
When you pick up the Server Terminal KeyCard for a map, the icon in the lower left of the HUD will become green. Each moon has a KeyCard for its Server.

The XP Skill Points that you acquire can be spent on the Skill Tree to increase the attributes of your player. Press the "TAB" key to open the Skill Tree.
There are seven Skill Tree branches with seven different attributes. Each item on a branch costs 100, 200, then 300 XP Points.
- Power increases the maximum amount of power that you can have. Power is spent by walking and sprinting (left shift).
- Shield increases the maximum amount of shield strength that you can have. Shields are decreased with every enemy hit. A shield of 0 is death.
- Fitness increases your ability to walk or sprint further with less Power usage.
- Athlete increases your walk and sprint speeds.
- Marksman increases your weapon fire rate and your aiming accuracy.
- Soldier increases the maximum amount of Laser, Plasma, and Rocket ammo that you can carry.
- Hacker increases your Server Terminal hacking speed and ease.

If your Shield level goes to 0 you will die and respawn back at the map starting location.
Your Power and Shield and Laser ammo will be restored to maximum for your Skill Level, but you will lose all of your XP.

The main goals in Andria are to get all of the Suits to all of the Moons, hack the Server Terminal on all of the Moons to restore computer access to Earth, optionally take out the Robot Guards (they can also respawn) and Base Building Robot Boss, optionally take out the alien creatures (they can also respawn), and fight your way to the Core where you battle with the Master AI in hopes of destroying it.